Design Pattern: Singleton
17/12/11 18:05 Category: Design Pattern | Software engineering
The singleton is a design pattern used when it is needed to have one and only one object of a certain class.
As the singleton instance can be accessed from anywhere in a system, this design pattern can be used to coordinate actions, or to replace global variables.
As the singleton instance can be accessed from anywhere in a system, this design pattern can be used to coordinate actions, or to replace global variables.